Monster Maze
Monster Maze » Devlog
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This week our goal was to build a level that makes the most of the mechanics the player has access to, which is currently running and jumping. In making this level, I had to answer the following questions:
- Why is the player there?
- The player has been following a monster and chased it into this dungeon.
- What is the player's goal?
- Their goal is to navigate the maze to the end where the monster's den is.
- Where is the start and the end of the level?
- The start of the level is roughly in the center of the maze, that way it feels more complex than moving in one direction towards the end. I made sure to put the end of the maze after a lot of junctions so it wouldn't be too simple to find.
- What obstacles will the player have to overcome?
- The most common obstacles are the junctions, where the player will have to decide which way to check to try and find the end. I also included some parkour sections where the player will have to test their skills at controlling the character by maneuvering up to a higher part of the level.
Get Monster Maze
Monster Maze
Traverse the Maze and Find the Monster's Lair
Status | Prototype |
Author | TheHammerSV |
Genre | Adventure, Puzzle |
Tags | maze, Medieval, Parkour, Singleplayer |
More posts
- Monster Maze 10/16/2022Oct 17, 2022
- Monster Maze 10/10/2022Oct 10, 2022
- Monster Maze 10/2/2022Oct 03, 2022
- Monster Maze 9/25/2022Sep 26, 2022
- Monster Maze 9/21/2022Sep 21, 2022
- Monster Maze 9/18/2022Sep 19, 2022
- Temple of CübeSep 03, 2022
- Setting Up Our Game PageSep 03, 2022
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