Monster Maze 9/25/2022


Today I made some changes following the to-do list I made on 9/21.

Fixing Collision: I went through the meshes I chose to use for parkour and removed their old collision. Then I added a box collision to the mesh. This made parkour a lot more accurate and less annoying for the player.

Signs of Death: I removed all coffins in the maze except for those along the path to the end. Then I added a few more along the path to the end with increasing frequency further in.

Reorganizing Statues: I decided to wait on this step because I want to develop the timer mechanic before I hide the doors and levers in the maze.

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